Featured writing
Why do LLMs hallucinate?
A practical look at why LLMs hallucinate, and what you can do about it (spoilers, "more prompts, more training" isn't the answer).
From semiotic processing to drive ethical, sustainable AI to tools-driven game design, Sayre Blake is a systems engineer, founder, author, CEO, and maker pushing the bounds of interactive technology that puts people first.
Featured writing
A practical look at why LLMs hallucinate, and what you can do about it (spoilers, "more prompts, more training" isn't the answer).
Current work

Structured soft-skills learning built around practice, human-authored goals, and useful feedback.

An independent studio collective making games, stories, and accessible tools for creators and adventurers.

I gotta do something to satisfy my artist side! How-tos, stories, and oddball essays drenched in retro-VHS flavor on a whenever-the-hell-I-have-time schedule (roughly 2-4 times a year right now). Check out the latest below and subscribe to stay updated!
Across my work
Jade Ember Studios
FleXss brings stylesheets, design tokens, theming, and modern layout workflows to Unity through one renderer-independent UI framework.
Sayre Blake
A practical look at why LLMs hallucinate, and what you can do about it (spoilers, "more prompts, more training" isn't the answer).
Break It Down Show
A return to Break It Down Show with Pete A. Turner and Brad Hutchings to examine language models as coprocessors and the case for more humane, sustainable AI systems.
Her Success Story
A conversation with Ivy Slater about building where art meets engineering, using AI with discipline, keeping teams lean, and choosing investors with intention.
Mike Schiano In the Queue
A practical conversation with Mike Schiano about bounded AI, repeatable workplace practice, and why chatbots and passive training rarely create behavior change on their own.
Sayre Blake
“We’ve made a computerized screaming void of the collective human subconscious. Would you like to talk to it?” What LLMs become when you take a step back, and why it's actually not that scary in the light.