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Systems from the Gaps
Why and how I do what I do in all my systems work, at SkillSaige and beyond.
From semiotic processing to drive ethical, sustainable AI to tools-driven game design, Sayre Blake is a systems engineer, founder, author, CEO, and maker pushing the bounds of interactive technology that puts people first.
Featured writing
Why and how I do what I do in all my systems work, at SkillSaige and beyond.
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Structured soft-skills learning built around practice, human-authored goals, and useful feedback.

An independent studio collective making games, stories, and accessible tools for creators and adventurers.

I gotta do something to satisfy my artist side! How-tos, stories, and oddball essays drenched in retro-VHS flavor on a whenever-the-hell-I-have-time schedule (roughly 2-4 times a year right now). Check out the latest below and subscribe to stay updated!
Across my work
Sayre Blake
Why and how I do what I do in all my systems work, at SkillSaige and beyond.
SkillSaige
SkillSaige 2.0 is now available with a stronger Logic Lattice, more scene control, and on-device text-to-speech for Saige.
Jade Ember Studios
Jade Ember Studios has a new public home for the games, creative tools, and durable sense of wonder that shape the studio’s work.
SkillSaige
SkillSaige added a course for the uncertain first steps of starting a new job, giving learners a place to practice workplace onboarding.
SkillSaige
SkillSaige released a Workplace Professionalism course that makes the unwritten expectations of work more visible and practicable.
Witch Cove Crafts
Why does Cosmic Horror matter to creatives? Let's dive in and explore that idea by way of Markiplier's 2026 film Iron Lung based off of David Symanski's game of the same name from 2022.